Welcome to Digital Core Season 2021!

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10 Million+ packs were claimed by you in 2020, let’s beat it this season.

It’s the time we’ve all been waiting for, the core season 2021 is due to drop on Tuesday 6th April 2021 16:00 UTC. Prepare yourselves, it’s gonna be an exciting journey, It’s one of our most interactive seasons yet.

This seasons core has a whopping 747 cards for you to collect, broken into 171 commons, 90 uncommons, 180 Tier 1’s, 115 Tier 2’s, 87 Tier 3’s and 104 team cards.

This seasons packs will launch containing Batch A cards for all tiers apart from Common and Uncommon, these have been minted up to batch C as they are the most abundant tier of cards.

Login Rewards
On top of your usual login rewards which rewarded you coins and packs, we are adding in a new reward for those who come back to the platform; Player of the Months and Player of the Week.

Every 7 days you log in you will be rewarded with a new Tier 2 Epic Player Of The Week, this player will change every week based on the week you log in, so don’t forget to log in 7 days in a row, otherwise you’ll miss out on that weeks POTW! For logging in for 30 days in a row, you will be rewarded with a Tier 3 Legendary Player Of The Month!

Circuit Prestiging
Season 2021 is the first season to have a prestigable circuit, this will mean once you complete the first core circuit, you can prestige it and move on to the next circuit which will feature harder teams and better rewards. You will also earn a slick new badge for your profile. There will be 4 prestiges for launch. The circuits will launch on Wednesday 7th April.

Special Launch Bundles
We will offer temporary launch bundles with massively increased bonuses for the 5 days of the core launch. If you want to boost your collection, this will be the way to do it, more info on the specifics on the bundles will be announced soon. The bundles will be available to purchase around 24 hours before core launches.The bundles will expire Sunday 11th 23:59 UTC.

Season Long Crafting Collection ‘Adrenaline’
This season will feature a large 219 card crafting collection called ‘Adrenaline’, this collection can be completed by spinning (The spinner will cost 1000 Silver in season 2021) and crafting your way up, it cannot be found in store packs. You will be using Adrenaline and Orb cards to work your way up to the magical Tier 3’s. Orbs will be obtainable from login rewards. Adrenaline will last for the whole season and will match max batch mint counts for core, e.g. Commons 10,000, Uncommon 7,500 before moving onto the next batch. Core Crafting will launch on Wednesday 7th April. Adrenaline crafting will be out shortly after.

Reward Daily Login = Adrenaline: Superior Orb
Reward 7 days login = Adrenaline: Epic Orb
Reward 30 days login = Adrenaline: Legendary Orb

Crafting Core
Crafting core cards is back again for Season 2021, this will allow you to turn your duplicates from lower tiers into brand new cards using shards and existing core cards. Shards will obtainable from the spinner only. Crafting will launch on Wednesday 7th April.

Core Uncommon = 5 x Common Core Cards + 1 Uncommon Shard
Core T1 Superior = 10 x Uncommon Core Cards + 1 Superior Card
Core T2 Epic = 15 x Tier 1 Core Cards + 1 Epic Shard
Core T3 Legendary = 25 x Tier 2 Core Cards + 1 Legendary Shard

Win A Signed Jumbo Xyp9x Card!

Every Diamond pack purchase gives you one entry into a raffle to win a 1 of 1 Signed Jumbo Xyp9x card. (This does include bundles).

The raffle will last 1 week, entry closes Tuesday 13th April 2021 23:59 UTC.

The winner will be chosen on Friday 16th April 2021.

The Packs
Purple (10 Epicoins)
Common: 75.00%
Uncommon: 24.00%
Tier 1 Superior: 1.00%

Gold (50 Epicoins)
Common: 45.00%
Uncommon: 20.00%
Tier 1 Superior: 33.00%
Tier 2 Epic: 2.00%

Diamond (200 Epicoins)
Common: 15.00%
Uncommon: 30.00%
Tier 1 Superior: 40.00%
Tier 2 Epic: 9.25%
Tier 3 Legendary: 0.75%
Team: 5.00%

How were the cards assigned to players?
Specialists: Specialist were picked for most kills with that weapon in 2020 — but also limited number of players from 1 team.
Battlegrounds: Maps were based on players with best map score from our maps scoring algorithm in rush.
Master Roles/Legendary Roles: Roles were based on OVR.
Legends: Legends were based on who we believe to be legends of the game.
Commons: Common vs Uncommon based on OVR.

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